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Fiery Justice [Commander 2013] Water [+10] Set: Legendary Collection 2 Card

Fiery Justice [Commander 2013] Water [+10] Set: Legendary Collection 2 CardSet: Commander 2013 Type: Sorcery Rarity: Rare Cost: {R}{G}{W} Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

SKU: 37481678043 · From vanierexcavation.com

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Description

Set: Legendary Collection 2 Card type: Fusion/Effect Monster Rarity: Super Rare Attack: 2800 Defense: 2800 "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways

Once per turn: You can have this card gain 1000 ATK until the End Phase

0: Create a 2/2 green Wolf creature token

Set: Mystic Fighters Card type: Normal Spell Rarity: Secret Rare Target 1 "Mathmech" monster in your GY

At the beginning of the upkeep of enchanted artifact's controller

Fiery Justice [Commander 2013] Water [+10] Set: Legendary Collection 2 CardSet: Commander 2013 Type: Sorcery Rarity: Rare Cost: {R}{G}{W} Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life. When the rebels couldn't breach the castle to kill Lalor the Obstinate, they tried a more internal approach to depose the pretender king.

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