Vol. XVIII · Free shipping $75+ · Read the collection
Feature · Product Review

Werewords Puzzle recruiting adventurers

Werewords Puzzle recruiting adventurersIn Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf. To help you out, one player is the Seer, who knows the word but has to be careful not to be too obvious when helping you

SKU: 64031005452 · From vanierexcavation.com

4.4
USD29.99 USD51.99

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Description

recruiting adventurers

There are 64 possible deck combinations in the base game alone

as a foothold

But as January turns to February

Expansion: Beyond the Gates

Werewords Puzzle recruiting adventurersIn Werewords, players guess a secret word by asking "yes" or "no" questions. Figure out the magic word before time is up, and you win! However, one of the players is secretly a werewolf who is not only working against you, but also knows the word. If you don't guess the word in time, you can still win by identifying the werewolf. To help you out, one player is the Seer, who knows the word but has to be careful not to be too obvious when helping you

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